GTA 6 Launch Plan: Cloud Streaming, 210GB Size, and New Pricing Details
Xbox details how players on Series X, Series S, and One can access the game, noting that cloud play uses Series S graphics and requires a separate purchase.
By Alyssa Parker ·

Grand Theft Auto VI arrives on Xbox platforms on November 19. The release includes support for Xbox Cloud Gaming, which changes how players on older hardware access the title. The game is available for native play on Xbox Series X and Series S consoles. It is also available for streaming on Xbox One devices.
Xbox announced on Tuesday that the title is the most pre-ordered game in Microsoft Store history. The company advised players to start pre-loading the game immediately. The file size is 210 gigabytes. A full download can take at least ten hours. Many users may need to remove other games from their library to create space. Ownership of removed titles is retained, but re-downloading is required for future play.
Xbox Cloud Gaming provides an alternative for users with limited storage. Streaming begins at 1 a.m. Eastern Time on launch day. Cloud play utilizes the graphics settings of the Xbox Series S. This means Series X owners will see higher visual fidelity if they download the game natively. Players must purchase the game to stream it; the service does not grant free access to the title.
Rockstar Games stated on Tuesday that the game runs at 30 frames per second on both Xbox and PlayStation consoles. This frame rate applies to the standard console experience across supported platforms. PlayStation players do not currently have a cloud streaming option. The PlayStation 5 Pro offers the highest visual quality using PlayStation Spectral Super Resolution and ray-traced shadows.
Xbox outlined specific access rules for the launch. The Xbox Series X supports native play with the best console experience. The Xbox Series S offers the most affordable native option. The Xbox One supports streaming only and does not support native play. Smart TVs, web browsers, and streaming sticks such as the Amazon Fire TV Stick will not support the game at launch. Users must own one of the three specific Xbox devices to play.
Starting Wednesday, players in 29 supported markets can buy cloud playtime without a Game Pass subscription. Xbox set specific prices for these passes. Ten hours of playtime costs $3.99. A 25-hour pass costs $7.99. A 50-hour pass costs $11.99. These purchases allow users to stream supported games without a recurring subscription fee.
Xbox noted that other major Rockstar titles are scheduled for Xbox Cloud Gaming in the coming months. Grand Theft Auto V and Red Dead Redemption 2 are included in this upcoming rollout. This addition expands the library of games available for streaming on the platform.
More Tech · National news · Report a business · Got a Story?






